May Updates

A few things! My scenario, The Truth About Eternity, was presented at Fastaval in Denmark last month. The game is about the relationships between ancestors and descendants in a future where ancestor worship takes the form of digital tombs. Unfortunately due to illness, I wasn’t able to attend as planned, but I was still able to get some great feedback from my GMs and players. You can download the scenario below.

Secondly, I finally have a Patreon! I’ll be writing posts and recording videos about game design, releasing small RPGs, and a few more fun things there.

Thirdly, I’m a stretch goal guest for Big Bad Con this year! I’m looking forward to running But Not Tonight, my Kids on Bikes module No Such Place as Koreatown, and Battle of the Boy Bands there. Right now there are 13 days left to go on the Kickstarter campaign, so if you’re interested in attending, definitely take a look.

And fourthly, I’m also a stretch goal contributor to Hearts of Wulin! Hearts of Wulin is a tabletop RPG about wuxia melodrama, and it’s a Powered by the Apocalypse game. If my stretch goal is met, I’ll be writing a scenario set in the Joseon Dynasty. I’m thrilled to be a part of this and the other stretch goal contributors are amazing, with everybody writing wildly different scenarios. The Kickstarter campaign has 24 days to go as of writing this, so please check it out!

Asians Represent! Episode

I’m behind on updating things here, but I was thrilled to be interviewed for an episode of the Asians Represent! podcast. They’re a fairly recent addition to the One Shot Podcast Network that focuses on Asian voices in the RPG community. You can find the episode here or on iTunes, etc.

We got to talk about The Long Drive Back from Busan, Battle of the Boy Bands, my Fastaval game The Truth About Eternity, and the k-pop industry in general. Needless to say, I’m very happy this podcast exists and I’m excited to see what they get up to this year!

Designing Asian Settings and Themes in Games Panel at PAX Unplugged

If you’re going to be at PAX Unplugged, come swing by the Designing Asian Settings and Themes in Games panel that I’ll be on! It’s on Friday from 12:00-1:00pm in the Leviathan Theatre. The description in the program is:

Are you interested in how Asian cultures can inspire games and game design? Are you curious about Asian portrayal in games? Join us for a panel discussion about these topics as experienced Asian TTRPG, LARP, and board game designers discuss cultural and historical themes. We will talk through examples that we’ve seen, the differences between Asian American and overseas Asian perspectives, and the impact of thoughtful representation and why it matters.

I’ll be joining MingYang Lu, Banana Chan, Sharang Biswas, Victoria Cana, and James Mendez Hodes for this one.

UnLoCking the Spectrum: Larpers of Color Panel at Knutpunkt

 

During this year’s Knutpunkt in Lund, Sweden, I spoke on a panel with a group of brilliant larp designers, organizers, and players (I think all of us count as all three!) of color, and we were fortunate to have it recorded for Nordiclarp.org! We discussed our experiences, both positive and negative, as PoC in larp, and answered questions from the audience. It was an intense and meaningful experience for me, and I’m glad we have the chance to share it with those who weren’t present.

Backstory Episode!

I had the honor and pleasure of being interviewed by Alex Roberts for Backstory, a podcast that focuses on game designers and other awesome members of the roleplaying world. You can find the episode here. We talked about the ways in which immersive theater and larp overlap and differ, The Long Drive Back from Busan, But Not Tonight, Battle of the Boybands, and Living Games Conference to name a few! I’m very grateful to have had this opportunity to talk about designing and playing games, and I highly recommend binge-listening to the entire archive of episodes because it is full of interviews with amazing designers, organizers, and other people who contribute so much to the community.